1. Conduct fundamental and applied research on state-of-the-art 3D generation technologies, focusing on industrial-grade 3D asset generation, large-scale scene synthesis, and high-fidelity 3D content creation methodologies.
2. Address critical industrial and product-level technical bottlenecks through the development of high-standard 3D generation prototypes, and facilitate technological innovation and industrial deployment of interactive 3D content production pipelines.
3. Publish high-impact academic papers in top-tier conferences and journals, and establish sustainable long-term academic collaborations with leading domestic and international institutions in the fields of computer graphics and 3D vision.
任职要求
1. Master’s degree or above. Candidates shall possess solid research and practical experience in 3D generation, 3D reconstruction, and neural rendering. A publication record in top-tier computer vision and graphics conferences is strongly preferred.
2. Possess rigorous mathematical and computer graphics foundations with outstanding algorithm design capabilities. Proficient in Python and C++, capable of independently conducting full-process 3D algorithm design, experimental verification, and performance optimization.
3. Strongly self-driven and outcome-oriented. Capable of leading end-to-end research and development workflows to achieve pioneering zero-to-one technological breakthroughs in 3D generative systems.
4. Maintain an innovative and entrepreneurial work attitude, capable of efficiently managing multi-dimensional research tasks and technical iterations within a fast-paced innovation-driven environment.